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This track has been downloaded 54 times
Uploaded: Thursday, June 15, 2017 - 01:14 pm
This is the first ElDiablo track in many years. It's a nat that has sections that are WFO and some techy sections as well. About 80% done in it's current form. Looking for feedback on how it rides.
NOTE: There is a muddy hill that becomes VERY difficult to traverse after a couple of laps and if you don't make that hill...it's VERY difficult to get past. The SWEET spot for this is go into it full throttle and chop the throttle about 1/2 way up the hill. GOOD LUCK! Thanks in advance for any and all feedback!
|TheC4Detonator - June 15, 2017 - 07:48 pm|
|This track has alot of potential Paul, the majority of the heightmap, which i assume is by leveller, is as you said, full throttle and pinned. The track definitely needs a chrominance map and possibly to change the dirt textures perhaps to for a more distinct track path. I see you have a shadow map going on as well which works for alot of the tree sections but on the faces or back ends of the jumps, you may just need to eradicate those parts and add a different spherical map (colored ball). The Splines are well executed from my couple lap play through, so great job there. Because this is a beta and I know not of how much more time you will invest apon this, the environment as of now is lacking subsistence thus far. In my opinion, it could use more of an environmental feel by adding mountain facade objects as well as 2D vegetation for decal objects. And to finish this off, I am only saying these things not to degrade, but to improve since this a beta track and not a finished product yet and only my opinion of what you should try. If you need anything at all for Digital Earthworks or anything, you can contact me via Steam: C4Detonator (Since TwistedDirt is barren so often at times). Best of Luck Paul (and thanks for those old leveller tutorials ;) )
|Craze1965 - June 18, 2017 - 12:19 pm|
|I really enjoyed the track & found it good fun. The only thing I found difficult was to pick out the track. The track colour didn't seem to different from the trackside vegetation. But thank you for your time & effort, looking forward to riding the finished version.
|Moto818 - June 23, 2017 - 10:54 pm|
|For your first beta, this track is very enjoyable to ride. I love some the unique sections like the cliff jump.
Here is my feedback:
Whoops are small :( -maybe make them bigger or even just put a set of rollers instead(same for first sand section)
Splines-are a little screwy, but hey, I dont know how to do this sh*t anyway so... ;)
The finish line-landing is a little angled :>
berms-just a little higher!
Ant hill- I would love if you could make that a flowy step up
Terrain-am constantly losing control and sliding out before jumps(I wanted to just mention it, but honestly it is probably my dumb *ss)
Overall I love the unique almost feel of being in the rolling hills of Cali. 10/10 for beta!!