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This track has been downloaded 538 times
Uploaded: Thursday, April 20, 2017 - 12:38 pm
It is a final round at AvanGard stadium. On my last a supercross tracks there was very unpleasant thing when at contact with a bale it failed under the ground. On this track I have corrected it. But now me here now it is less created bales. I used bales which DS19 has put in the description of the old video on youtube.
Big thanks to DarkSlides for the help and the hint at a correcting of bales and for hints on bump models.
On this track I used C4Detonator's jumps, that is from his set. Reviews of track and races on the track are allowed.
|bywarriorrrr - April 20, 2017 - 12:46 pm|
lit ass track man
|wrathchildjunk - April 20, 2017 - 02:33 pm|
|Cool track with a reeeally good flow! Only problem is: I almost can't see the track, because everywhere I go the texture getting clear white. I got the sampe problem with your last national track. I really don't know why :/
|Jeffmo155 - April 20, 2017 - 10:15 pm|
|Awesome track good job. It looks amazing and rides amazing. The only issue I have is there is almost no line choice. Its just triple triple triple everywhere except for a few spots.
Nonetheless still a great track and worth a download!
|bronsonmcclure - April 20, 2017 - 10:37 pm|
|great track except the texture is wayyy to bright
|empire - April 21, 2017 - 06:36 am|
|If any of you are having an issue with textures being too bright it's not the track creator's fault. It's probably your graphics card.
Excellent jump shapes, berms and bump models. Object placement is really clean too. And you got the zone maps just right.
Great track, only criticism would be that it doesn't have much line choice. If you make another of these it'd be cool if you scaled down the jumps, added more inside lines and split lanes to introduce more line choice.
I kind of like it as it is though, scrubbing triples never gets old.
|nofx153 - April 21, 2017 - 01:15 pm|
|shows white dirt
|redrider197 - April 21, 2017 - 04:18 pm|
|Hey man, fun track. The texture isn't the issue but rather the bump texture. There is a certain setting in the RGB channels that AMD graphics don't render well. So basically I have a white track with the texture in the distance. Amazing job on the object placement man...holy cow. :)
|Codylipick2166 - April 21, 2017 - 09:29 pm|
|Awesome track, but im getting the white texture that almost blinds me. Hope it gets fix because other then that its awesome.
|Ben2015 - April 21, 2017 - 09:36 pm|
|Great track only complaint is i think a lot of things are over scale.
|typicalwhiteguy - May 12, 2017 - 02:56 pm|